

The good part about being overwhelmed in Planescape: Torment is the sheer amount of quests you can take on without making too much physical progress. This now makes Planescape, even in its remastered form, feel a bit dated, because its ease of use hasn't been updated. In a game like Torment: Tides of Numenera (the spiritual successor to Planescape), they found a clever solution to this problem that should have been replicated in Planescape the second time around.Īfter you already picked a dialogue option in Tides, they added the word "again." So one line might say "Tell me who you are again." That way, you know immediately if you've already chosen a line of dialogue just by scanning for that word. It's such a dialogue-heavy game that your eyes might start to glaze over while reading everything. Like any RPG of this nature, you're going to be given loads of information that you can't possibly be expected to entirely process, especially if you're new to the game or even this genre. Graphically, characters have more defined outlines, have more vibrant colors and are generally more interest to look at. You can now use the tab key to highlight interactive elements in the environment, for example. Beamdog, who also enhanced and expanded on Baldur's Gate, added several modern features to Planescape that gives it a fresh new feel.

While we're working through our copy, here is a summary of our impressions thus far: Rest assured, Planescape: Torment Enhanced Edition is coming out in just two short weeks, and, in another surprise, the review embargo has already lifted. When I saw the trailer above posted on Reddit (hours before embargo, so tsk tsk, leakers), I thought for sure that its title "Launch Trailer" was a mistake, and they meant to title it "announcement trailer."
#Planescape torment reddit full
Before the remaster was even announced, a key for the full game showed up in our inbox here at GameRevolution. Surprised by the recent Planescape: Torment Enhanced Edition announcement? So were we.
